← Back to directory

Verified profile

Epic Games

A scheduled Epic Games talk describes a proof of concept backing Bazel remote caching and execution with the company's Lore content-addressed VCS.

Consumer & marketplacesUnited StatesPrivateBazel userCompany website ↗

Public record

1 reviewed citation

Conference talkScheduled 2026-10-14

One Content-Addressed Store, Zero Full Clones: Backing Bazel's Cache and Remote Execution with Lore

A scheduled Epic Games talk describes a proof of concept backing Bazel remote caching and execution with the company's Lore content-addressed VCS.

The official abstract says the proof of concept backs Bazel's remote cache with Lore, an open-source VCS built at Epic Games for terabyte-scale, asset-heavy monorepos.

BazelCon 2026Scope: Remote caching and executionOpen source ↗